I worked on a LOT of personal projects, prototypes, experiments, here are some highlights.
Unity: .X Parser:
A basic .X model (text) file parser. It parses the files from a Project Zomboid local installation and reconstructs the mesh in Unity
TypeScript: HTML5 <canvas> SR
A WIP “Unlit Software renderer” written in TypeScript.
software-renderer
clandais • Updated Jun 13, 2022
And a second one with PSX-like texture mapping issues.
Unity: Klem-Unity-Tool-Belt:
A Unity Package that needs more work 🙂
Klem-Unity-Tool-Belt
clandais • Updated Jun 2, 2023