Hyper Casual Game Clone
Hyper Casual Game Clone

Hyper Casual Game Clone

Skills
Gameplay Programming
Game Architecture
Godot
Mobile
Date
notion image

Overview

Contract work. The objective was to make a clone of the hyper casual mobile game “Rise Up”.

Tasks

Solo Godot Developer.
  • Gameplay programming in GDScript
  • Software architecture
  • Procedurally generated levels
  • Integration with an “in-house” API.
 
Video preview